![]() The classic rule set the game uses is complex and isn’t exactly intuitive, so the casual gamer just got frustrated very quickly. I don’t think it was a popular game because so many so-called gamers want simple character development with easy, repetitive, action filled quests where they are led by the nose with a detailed log and quest markers, get hyper-powered armour, weapons and magic with no effort early on and all within a simplistic story line that is about as entertaining as an infomercial (I think I just described Skyrim).ĭrakensang is just too difficult for most. It would be nice to be able add to it since Radon Labs went bankrupt and BigPoint has no interest in it apparently and is focused at the online game so we will not likely see another in the series. It is sad, because the Drakensang series is hugely entertaining and fun to play and is one of the very few RPGs one can find. There is quite a good (but very small) modding community for Drakensang (Dark Eye, River of Time and Philleason's Secret) with a couple of web sites I have used (mostly German and German language though) that have mods and the tools to modify Drakensang. ![]() The tool kit to do anything more extensive than simple character changes is quite expensive and not exactly easy to use so I doubt many would have the time or patience to mod the game more than just some minor elements. I doubt a large modding community would grow on the Nexus as the tools that Radon Labs released only allow certain minor things to be changed in the game – some textures and some models. ![]()
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